lang-bootstrap/06/lpeglabel/lpcode.c
Dawid Sobczak e6b88d5a0f Add stage 06: Lua bootstrap
The goal of stage 06 is to try parse zig synax in lua. I pulled in
lpeglable 1.2.0 and parser-gen off github to get started. All of this
needs to be cleaned up rather soon.

Lua boostraps using tcc and musl from the previous stage. Since musl
0.6.0 doesn't support dynamic linking this build of lua doesn't support
shared libraries. I couldn't easily patch musl with dlopen and friends
so instead I link statically and call deps with c api.
2023-07-06 12:32:47 +01:00

1035 lines
32 KiB
C

/*
** $Id: lpcode.c,v 1.23 2015/06/12 18:36:47 roberto Exp $
** Copyright 2007, Lua.org & PUC-Rio (see 'lpeg.html' for license)
*/
#include <limits.h>
#include "lua.h"
#include "lauxlib.h"
#include "lptypes.h"
#include "lpcode.h"
/* signals a "no-instruction */
#define NOINST -1
static const Charset fullset_ =
{{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}};
static const Charset *fullset = &fullset_;
/*
** {======================================================
** Analysis and some optimizations
** =======================================================
*/
/*
** Check whether a charset is empty (returns IFail), singleton (IChar),
** full (IAny), or none of those (ISet). When singleton, '*c' returns
** which character it is. (When generic set, the set was the input,
** so there is no need to return it.)
*/
static Opcode charsettype (const byte *cs, int *c) {
int count = 0; /* number of characters in the set */
int i;
int candidate = -1; /* candidate position for the singleton char */
for (i = 0; i < CHARSETSIZE; i++) { /* for each byte */
int b = cs[i];
if (b == 0) { /* is byte empty? */
if (count > 1) /* was set neither empty nor singleton? */
return ISet; /* neither full nor empty nor singleton */
/* else set is still empty or singleton */
}
else if (b == 0xFF) { /* is byte full? */
if (count < (i * BITSPERCHAR)) /* was set not full? */
return ISet; /* neither full nor empty nor singleton */
else count += BITSPERCHAR; /* set is still full */
}
else if ((b & (b - 1)) == 0) { /* has byte only one bit? */
if (count > 0) /* was set not empty? */
return ISet; /* neither full nor empty nor singleton */
else { /* set has only one char till now; track it */
count++;
candidate = i;
}
}
else return ISet; /* byte is neither empty, full, nor singleton */
}
switch (count) {
case 0: return IFail; /* empty set */
case 1: { /* singleton; find character bit inside byte */
int b = cs[candidate];
*c = candidate * BITSPERCHAR;
if ((b & 0xF0) != 0) { *c += 4; b >>= 4; }
if ((b & 0x0C) != 0) { *c += 2; b >>= 2; }
if ((b & 0x02) != 0) { *c += 1; }
return IChar;
}
default: {
assert(count == CHARSETSIZE * BITSPERCHAR); /* full set */
return IAny;
}
}
}
/*
** A few basic operations on Charsets
*/
static void cs_complement (Charset *cs) {
loopset(i, cs->cs[i] = ~cs->cs[i]);
}
static int cs_equal (const byte *cs1, const byte *cs2) {
loopset(i, if (cs1[i] != cs2[i]) return 0);
return 1;
}
static int cs_disjoint (const Charset *cs1, const Charset *cs2) {
loopset(i, if ((cs1->cs[i] & cs2->cs[i]) != 0) return 0;)
return 1;
}
/*
** If 'tree' is a 'char' pattern (TSet, TChar, TAny), convert it into a
** charset and return 1; else return 0.
*/
int tocharset (TTree *tree, Charset *cs) {
switch (tree->tag) {
case TSet: { /* copy set */
loopset(i, cs->cs[i] = treebuffer(tree)[i]);
return 1;
}
case TChar: { /* only one char */
assert(0 <= tree->u.n && tree->u.n <= UCHAR_MAX);
loopset(i, cs->cs[i] = 0); /* erase all chars */
setchar(cs->cs, tree->u.n); /* add that one */
return 1;
}
case TAny: {
loopset(i, cs->cs[i] = 0xFF); /* add all characters to the set */
return 1;
}
default: return 0;
}
}
/*
** Check whether a pattern tree has captures
*/
int hascaptures (TTree *tree) {
tailcall:
switch (tree->tag) {
case TCapture: case TRunTime:
return 1;
case TCall:
tree = sib2(tree); goto tailcall; /* return hascaptures(sib2(tree)); */
case TOpenCall: assert(0);
default: {
switch (numsiblings[tree->tag]) {
case 1: /* return hascaptures(sib1(tree)); */
tree = sib1(tree); goto tailcall;
case 2:
if (hascaptures(sib1(tree))) return 1;
/* else return hascaptures(sib2(tree)); */
tree = sib2(tree); goto tailcall;
default: assert(numsiblings[tree->tag] == 0); return 0;
}
}
}
}
/*
** Checks how a pattern behaves regarding the empty string,
** in one of two different ways:
** A pattern is *nullable* if it can match without consuming any character;
** A pattern is *nofail* if it never fails for any string
** (including the empty string).
** The difference is only for predicates and run-time captures;
** for other patterns, the two properties are equivalent.
** (With predicates, &'a' is nullable but not nofail. Of course,
** nofail => nullable.)
** These functions are all convervative in the following way:
** p is nullable => nullable(p)
** nofail(p) => p cannot fail
** The function assumes that TOpenCall is not nullable;
** this will be checked again when the grammar is fixed.
** Run-time captures can do whatever they want, so the result
** is conservative.
*/
int checkaux (TTree *tree, int pred) {
tailcall:
switch (tree->tag) {
case TChar: case TSet: case TAny:
case TFalse: case TOpenCall: case TThrow: /* labeled failure */
return 0; /* not nullable */
case TRep: case TTrue:
return 1; /* no fail */
case TNot: case TBehind: /* can match empty, but can fail */
if (pred == PEnofail) return 0;
else return 1; /* PEnullable */
case TAnd: /* can match empty; fail iff body does */
if (pred == PEnullable) return 1;
/* else return checkaux(sib1(tree), pred); */
tree = sib1(tree); goto tailcall;
case TRunTime: /* can fail; match empty iff body does */
if (pred == PEnofail) return 0;
/* else return checkaux(sib1(tree), pred); */
tree = sib1(tree); goto tailcall;
case TSeq:
if (!checkaux(sib1(tree), pred)) return 0;
/* else return checkaux(sib2(tree), pred); */
tree = sib2(tree); goto tailcall;
case TChoice:
if (checkaux(sib2(tree), pred)) return 1;
/* else return checkaux(sib1(tree), pred); */
tree = sib1(tree); goto tailcall;
case TRecov: /* labeled failure */
/* we do not know whether sib2 will be evaluated */
tree = sib1(tree); goto tailcall;
case TCapture: case TGrammar: case TRule:
/* return checkaux(sib1(tree), pred); */
tree = sib1(tree); goto tailcall;
case TCall: /* return checkaux(sib2(tree), pred); */
tree = sib2(tree); goto tailcall;
default: assert(0); return 0;
}
}
/*
** number of characters to match a pattern (or -1 if variable)
** ('count' avoids infinite loops for grammars)
*/
int fixedlenx (TTree *tree, int count, int len) {
tailcall:
switch (tree->tag) {
case TChar: case TSet: case TAny:
return len + 1;
case TFalse: case TTrue: case TNot: case TAnd: case TBehind:
return len;
case TRep: case TRunTime: case TOpenCall:
case TThrow: /* labeled failure */
return -1;
case TCapture: case TRule: case TGrammar:
/* return fixedlenx(sib1(tree), count); */
tree = sib1(tree); goto tailcall;
case TCall:
if (count++ >= MAXRULES)
return -1; /* may be a loop */
/* else return fixedlenx(sib2(tree), count); */
tree = sib2(tree); goto tailcall;
case TSeq: case TRecov: { /* labeled failure */
len = fixedlenx(sib1(tree), count, len);
if (len < 0) return -1;
/* else return fixedlenx(sib2(tree), count, len); */
tree = sib2(tree); goto tailcall;
}
case TChoice: {
int n1, n2;
n1 = fixedlenx(sib1(tree), count, len);
if (n1 < 0) return -1;
n2 = fixedlenx(sib2(tree), count, len);
if (n1 == n2) return n1;
else return -1;
}
default: assert(0); return 0;
};
}
/*
** Computes the 'first set' of a pattern.
** The result is a conservative aproximation:
** match p ax -> x (for some x) ==> a belongs to first(p)
** or
** a not in first(p) ==> match p ax -> fail (for all x)
**
** The set 'follow' is the first set of what follows the
** pattern (full set if nothing follows it).
**
** The function returns 0 when this resulting set can be used for
** test instructions that avoid the pattern altogether.
** A non-zero return can happen for two reasons:
** 1) match p '' -> '' ==> return has bit 1 set
** (tests cannot be used because they would always fail for an empty input);
** 2) there is a match-time capture ==> return has bit 2 set
** (optimizations should not bypass match-time captures).
*/
static int getfirst (TTree *tree, const Charset *follow, Charset *firstset) {
tailcall:
switch (tree->tag) {
case TChar: case TSet: case TAny: {
tocharset(tree, firstset);
return 0;
}
case TTrue: {
loopset(i, firstset->cs[i] = follow->cs[i]);
return 1; /* accepts the empty string */
}
case TFalse: {
loopset(i, firstset->cs[i] = 0);
return 0;
}
case TThrow: { /* labeled failure: must always throw the label */
loopset(i, firstset->cs[i] = follow->cs[i]); /* follow = fullset(?) */
return 1;
}
case TChoice: {
Charset csaux;
int e1 = getfirst(sib1(tree), follow, firstset);
int e2 = getfirst(sib2(tree), follow, &csaux);
loopset(i, firstset->cs[i] |= csaux.cs[i]);
return e1 | e2;
}
case TRecov: { /* labeled failure */
/* when p1 is not nullable, p2 has nothing to contribute;
and when p1 is nullable, then p2 will not match
return getfirst(sib1(tree), fullset, firstset); */
tree = sib1(tree); follow = fullset; goto tailcall;
}
case TSeq: {
if (!nullable(sib1(tree))) {
/* when p1 is not nullable, p2 has nothing to contribute;
return getfirst(sib1(tree), fullset, firstset); */
tree = sib1(tree); follow = fullset; goto tailcall;
}
else { /* FIRST(p1 p2, fl) = FIRST(p1, FIRST(p2, fl)) */
Charset csaux;
int e2 = getfirst(sib2(tree), follow, &csaux);
int e1 = getfirst(sib1(tree), &csaux, firstset);
if (e1 == 0) return 0; /* 'e1' ensures that first can be used */
else if ((e1 | e2) & 2) /* one of the children has a matchtime? */
return 2; /* pattern has a matchtime capture */
else return e2; /* else depends on 'e2' */
}
}
case TRep: {
getfirst(sib1(tree), follow, firstset);
loopset(i, firstset->cs[i] |= follow->cs[i]);
return 1; /* accept the empty string */
}
case TCapture: case TGrammar: case TRule: {
/* return getfirst(sib1(tree), follow, firstset); */
tree = sib1(tree); goto tailcall;
}
case TRunTime: { /* function invalidates any follow info. */
int e = getfirst(sib1(tree), fullset, firstset);
if (e) return 2; /* function is not "protected"? */
else return 0; /* pattern inside capture ensures first can be used */
}
case TCall: {
/* return getfirst(sib2(tree), follow, firstset); */
tree = sib2(tree); goto tailcall;
}
case TAnd: {
int e = getfirst(sib1(tree), follow, firstset);
loopset(i, firstset->cs[i] &= follow->cs[i]);
return e;
}
case TNot: {
if (tocharset(sib1(tree), firstset)) {
cs_complement(firstset);
return 1;
}
/* else go through */
}
case TBehind: { /* instruction gives no new information */
/* call 'getfirst' only to check for math-time captures */
int e = getfirst(sib1(tree), follow, firstset);
loopset(i, firstset->cs[i] = follow->cs[i]); /* uses follow */
return e | 1; /* always can accept the empty string */
}
default: assert(0); return 0;
}
}
/*
** If 'headfail(tree)' true, then 'tree' can fail only depending on the
** next character of the subject.
*/
static int headfail (TTree *tree) {
tailcall:
switch (tree->tag) {
case TChar: case TSet: case TAny: case TFalse:
return 1;
case TTrue: case TRep: case TRunTime: case TNot:
case TBehind:
case TThrow: /* labeled failure: must always throw the label */
return 0;
case TCapture: case TGrammar: case TRule: case TAnd:
tree = sib1(tree); goto tailcall; /* return headfail(sib1(tree)); */
case TCall:
tree = sib2(tree); goto tailcall; /* return headfail(sib2(tree)); */
case TSeq:
if (!nofail(sib2(tree))) return 0;
/* else return headfail(sib1(tree)); */
tree = sib1(tree); goto tailcall;
case TChoice: case TRecov: /* labeled failure */
if (!headfail(sib1(tree))) return 0;
/* else return headfail(sib2(tree)); */
tree = sib2(tree); goto tailcall;
default: assert(0); return 0;
}
}
/*
** Check whether the code generation for the given tree can benefit
** from a follow set (to avoid computing the follow set when it is
** not needed)
*/
static int needfollow (TTree *tree) {
tailcall:
switch (tree->tag) {
case TChar: case TSet: case TAny:
case TFalse: case TTrue: case TAnd: case TNot:
case TRunTime: case TGrammar: case TCall: case TBehind:
case TThrow: case TRecov: /* (?)labeled failure */
return 0;
case TChoice: case TRep:
return 1;
case TCapture:
tree = sib1(tree); goto tailcall;
case TSeq:
tree = sib2(tree); goto tailcall;
default: assert(0); return 0;
}
}
/* }====================================================== */
/*
** {======================================================
** Code generation
** =======================================================
*/
/*
** size of an instruction
*/
int sizei (const Instruction *i) {
switch((Opcode)i->i.code) {
case ISet: case ISpan: return CHARSETINSTSIZE;
case ITestSet: return CHARSETINSTSIZE + 1;
case ITestChar: case ITestAny: case IChoice: case IJmp: case ICall:
case IOpenCall: case ICommit: case IPartialCommit: case IBackCommit:
return 2;
case IThrow: /* labeled failure */
return 1;
case IRecov:
return (CHARSETINSTSIZE - 1) + 2; /* labeled failure */
default: return 1;
}
}
/*
** state for the compiler
*/
typedef struct CompileState {
Pattern *p; /* pattern being compiled */
int ncode; /* next position in p->code to be filled */
lua_State *L;
} CompileState;
/*
** code generation is recursive; 'opt' indicates that the code is being
** generated as the last thing inside an optional pattern (so, if that
** code is optional too, it can reuse the 'IChoice' already in place for
** the outer pattern). 'tt' points to a previous test protecting this
** code (or NOINST). 'fl' is the follow set of the pattern.
*/
static void codegen (CompileState *compst, TTree *tree, int opt, int tt,
const Charset *fl);
void realloccode (lua_State *L, Pattern *p, int nsize) {
void *ud;
lua_Alloc f = lua_getallocf(L, &ud);
void *newblock = f(ud, p->code, p->codesize * sizeof(Instruction),
nsize * sizeof(Instruction));
if (newblock == NULL && nsize > 0)
luaL_error(L, "not enough memory");
p->code = (Instruction *)newblock;
p->codesize = nsize;
}
static int nextinstruction (CompileState *compst) {
int size = compst->p->codesize;
if (compst->ncode >= size)
realloccode(compst->L, compst->p, size * 2);
return compst->ncode++;
}
#define getinstr(cs,i) ((cs)->p->code[i])
static int addinstruction (CompileState *compst, Opcode op, int aux) {
int i = nextinstruction(compst);
getinstr(compst, i).i.code = op;
getinstr(compst, i).i.aux = aux;
return i;
}
/*
** Add an instruction followed by space for an offset (to be set later)
*/
static int addoffsetinst (CompileState *compst, Opcode op) {
int i = addinstruction(compst, op, 0); /* instruction */
addinstruction(compst, (Opcode)0, 0); /* open space for offset */
assert(op == ITestSet || sizei(&getinstr(compst, i)) == 2 ||
op == IRecov); /* labeled failure */
return i;
}
/*
** Set the offset of an instruction
*/
static void setoffset (CompileState *compst, int instruction, int offset) {
getinstr(compst, instruction + 1).offset = offset;
}
/*
** Add a capture instruction:
** 'op' is the capture instruction; 'cap' the capture kind;
** 'key' the key into ktable; 'aux' is the optional capture offset
**
*/
static int addinstcap (CompileState *compst, Opcode op, int cap, int key,
int aux) {
int i = addinstruction(compst, op, joinkindoff(cap, aux));
getinstr(compst, i).i.key = key;
return i;
}
#define gethere(compst) ((compst)->ncode)
#define target(code,i) ((i) + code[i + 1].offset)
/*
** Patch 'instruction' to jump to 'target'
*/
static void jumptothere (CompileState *compst, int instruction, int target) {
if (instruction >= 0)
setoffset(compst, instruction, target - instruction);
}
/*
** Patch 'instruction' to jump to current position
*/
static void jumptohere (CompileState *compst, int instruction) {
jumptothere(compst, instruction, gethere(compst));
}
/*
** Code an IChar instruction, or IAny if there is an equivalent
** test dominating it
*/
static void codechar (CompileState *compst, int c, int tt) {
if (tt >= 0 && getinstr(compst, tt).i.code == ITestChar &&
getinstr(compst, tt).i.aux == c)
addinstruction(compst, IAny, 0);
else
addinstruction(compst, IChar, c);
}
/*
** Add a charset posfix to an instruction
*/
static void addcharset (CompileState *compst, const byte *cs) {
int p = gethere(compst);
int i;
for (i = 0; i < (int)CHARSETINSTSIZE - 1; i++)
nextinstruction(compst); /* space for buffer */
/* fill buffer with charset */
loopset(j, getinstr(compst, p).buff[j] = cs[j]);
}
/*
** code a char set, optimizing unit sets for IChar, "complete"
** sets for IAny, and empty sets for IFail; also use an IAny
** when instruction is dominated by an equivalent test.
*/
static void codecharset (CompileState *compst, const byte *cs, int tt) {
int c = 0; /* (=) to avoid warnings */
Opcode op = charsettype(cs, &c);
switch (op) {
case IChar: codechar(compst, c, tt); break;
case ISet: { /* non-trivial set? */
if (tt >= 0 && getinstr(compst, tt).i.code == ITestSet &&
cs_equal(cs, getinstr(compst, tt + 2).buff))
addinstruction(compst, IAny, 0);
else {
addinstruction(compst, ISet, 0);
addcharset(compst, cs);
}
break;
}
default: addinstruction(compst, op, c); break;
}
}
/*
** code a test set, optimizing unit sets for ITestChar, "complete"
** sets for ITestAny, and empty sets for IJmp (always fails).
** 'e' is true iff test should accept the empty string. (Test
** instructions in the current VM never accept the empty string.)
*/
static int codetestset (CompileState *compst, Charset *cs, int e) {
if (e) return NOINST; /* no test */
else {
int c = 0;
Opcode op = charsettype(cs->cs, &c);
switch (op) {
case IFail: return addoffsetinst(compst, IJmp); /* always jump */
case IAny: return addoffsetinst(compst, ITestAny);
case IChar: {
int i = addoffsetinst(compst, ITestChar);
getinstr(compst, i).i.aux = c;
return i;
}
case ISet: {
int i = addoffsetinst(compst, ITestSet);
addcharset(compst, cs->cs);
return i;
}
default: assert(0); return 0;
}
}
}
/*
** Find the final destination of a sequence of jumps
*/
static int finaltarget (Instruction *code, int i) {
while (code[i].i.code == IJmp)
i = target(code, i);
return i;
}
/*
** final label (after traversing any jumps)
*/
static int finallabel (Instruction *code, int i) {
return finaltarget(code, target(code, i));
}
/*
** <behind(p)> == behind n; <p> (where n = fixedlen(p))
*/
static void codebehind (CompileState *compst, TTree *tree) {
if (tree->u.n > 0)
addinstruction(compst, IBehind, tree->u.n);
codegen(compst, sib1(tree), 0, NOINST, fullset);
}
/*
** Choice; optimizations:
** - when p1 is headfail or
** when first(p1) and first(p2) are disjoint, than
** a character not in first(p1) cannot go to p1, and a character
** in first(p1) cannot go to p2 (at it is not in first(p2)).
** (The optimization is not valid if p1 accepts the empty string,
** as then there is no character at all...)
** - when p2 is empty and opt is true; a IPartialCommit can reuse
** the Choice already active in the stack.
*/
static void codechoice (CompileState *compst, TTree *p1, TTree *p2, int opt,
const Charset *fl) {
int emptyp2 = (p2->tag == TTrue);
Charset cs1, cs2;
int e1 = getfirst(p1, fullset, &cs1);
if (headfail(p1) ||
(!e1 && (getfirst(p2, fl, &cs2), cs_disjoint(&cs1, &cs2)))) {
/* <p1 / p2> == test (fail(p1)) -> L1 ; p1 ; jmp L2; L1: p2; L2: */
int test = codetestset(compst, &cs1, 0);
int jmp = NOINST;
codegen(compst, p1, 0, test, fl);
if (!emptyp2)
jmp = addoffsetinst(compst, IJmp);
jumptohere(compst, test);
codegen(compst, p2, opt, NOINST, fl);
jumptohere(compst, jmp);
}
else if (opt && emptyp2) {
/* p1? == IPartialCommit; p1 */
jumptohere(compst, addoffsetinst(compst, IPartialCommit));
codegen(compst, p1, 1, NOINST, fullset);
}
else {
/* <p1 / p2> ==
test(first(p1)) -> L1; choice L1; <p1>; commit L2; L1: <p2>; L2: */
int pcommit;
int test = codetestset(compst, &cs1, e1);
int pchoice = addoffsetinst(compst, IChoice);
codegen(compst, p1, emptyp2, test, fullset);
pcommit = addoffsetinst(compst, ICommit);
jumptohere(compst, pchoice);
jumptohere(compst, test);
codegen(compst, p2, opt, NOINST, fl);
jumptohere(compst, pcommit);
}
}
/* labeled failure begin */
static void coderecovery (CompileState *compst, TTree *p1, TTree *p2, int opt,
const Charset *fl, const byte *cs) {
int emptyp2 = (p2->tag == TTrue);
int pcommit;
int test = NOINST;
int precovery = addoffsetinst(compst, IRecov);
addcharset(compst, cs);
codegen(compst, p1, emptyp2, test, fullset);
pcommit = addoffsetinst(compst, ICommit);
jumptohere(compst, precovery);
jumptohere(compst, test);
codegen(compst, p2, opt, NOINST, fl);
addinstruction(compst, IRet, 0);
jumptohere(compst, pcommit);
}
/* labeled failure end */
/*
** And predicate
** optimization: fixedlen(p) = n ==> <&p> == <p>; behind n
** (valid only when 'p' has no captures)
*/
static void codeand (CompileState *compst, TTree *tree, int tt) {
int n = fixedlen(tree);
if (n >= 0 && n <= MAXBEHIND && !hascaptures(tree)) {
codegen(compst, tree, 0, tt, fullset);
if (n > 0)
addinstruction(compst, IBehind, n);
}
else { /* default: Choice L1; p1; BackCommit L2; L1: Fail; L2: */
int pcommit;
int pchoice = addoffsetinst(compst, IChoice);
codegen(compst, tree, 0, tt, fullset);
pcommit = addoffsetinst(compst, IBackCommit);
jumptohere(compst, pchoice);
addinstruction(compst, IFail, 0);
jumptohere(compst, pcommit);
}
}
/*
** Captures: if pattern has fixed (and not too big) length, use
** a single IFullCapture instruction after the match; otherwise,
** enclose the pattern with OpenCapture - CloseCapture.
*/
static void codecapture (CompileState *compst, TTree *tree, int tt,
const Charset *fl) {
int len = fixedlen(sib1(tree));
if (len >= 0 && len <= MAXOFF && !hascaptures(sib1(tree))) {
codegen(compst, sib1(tree), 0, tt, fl);
addinstcap(compst, IFullCapture, tree->cap, tree->key, len);
}
else {
addinstcap(compst, IOpenCapture, tree->cap, tree->key, 0);
codegen(compst, sib1(tree), 0, tt, fl);
addinstcap(compst, ICloseCapture, Cclose, 0, 0);
}
}
static void coderuntime (CompileState *compst, TTree *tree, int tt) {
addinstcap(compst, IOpenCapture, Cgroup, tree->key, 0);
codegen(compst, sib1(tree), 0, tt, fullset);
addinstcap(compst, ICloseRunTime, Cclose, 0, 0);
}
/*
** Repetion; optimizations:
** When pattern is a charset, can use special instruction ISpan.
** When pattern is head fail, or if it starts with characters that
** are disjoint from what follows the repetions, a simple test
** is enough (a fail inside the repetition would backtrack to fail
** again in the following pattern, so there is no need for a choice).
** When 'opt' is true, the repetion can reuse the Choice already
** active in the stack.
*/
static void coderep (CompileState *compst, TTree *tree, int opt,
const Charset *fl) {
Charset st;
if (tocharset(tree, &st)) {
addinstruction(compst, ISpan, 0);
addcharset(compst, st.cs);
}
else {
int e1 = getfirst(tree, fullset, &st);
if (headfail(tree) || (!e1 && cs_disjoint(&st, fl))) {
/* L1: test (fail(p1)) -> L2; <p>; jmp L1; L2: */
int jmp;
int test = codetestset(compst, &st, 0);
codegen(compst, tree, 0, test, fullset);
jmp = addoffsetinst(compst, IJmp);
jumptohere(compst, test);
jumptothere(compst, jmp, test);
}
else {
/* test(fail(p1)) -> L2; choice L2; L1: <p>; partialcommit L1; L2: */
/* or (if 'opt'): partialcommit L1; L1: <p>; partialcommit L1; */
int commit, l2;
int test = codetestset(compst, &st, e1);
int pchoice = NOINST;
if (opt)
jumptohere(compst, addoffsetinst(compst, IPartialCommit));
else
pchoice = addoffsetinst(compst, IChoice);
l2 = gethere(compst);
codegen(compst, tree, 0, NOINST, fullset);
commit = addoffsetinst(compst, IPartialCommit);
jumptothere(compst, commit, l2);
jumptohere(compst, pchoice);
jumptohere(compst, test);
}
}
}
/*
** Not predicate; optimizations:
** In any case, if first test fails, 'not' succeeds, so it can jump to
** the end. If pattern is headfail, that is all (it cannot fail
** in other parts); this case includes 'not' of simple sets. Otherwise,
** use the default code (a choice plus a failtwice).
*/
static void codenot (CompileState *compst, TTree *tree) {
Charset st;
int e = getfirst(tree, fullset, &st);
int test = codetestset(compst, &st, e);
if (headfail(tree)) /* test (fail(p1)) -> L1; fail; L1: */
addinstruction(compst, IFail, 0);
else {
/* test(fail(p))-> L1; choice L1; <p>; failtwice; L1: */
int pchoice = addoffsetinst(compst, IChoice);
codegen(compst, tree, 0, NOINST, fullset);
addinstruction(compst, IFailTwice, 0);
jumptohere(compst, pchoice);
}
jumptohere(compst, test);
}
/*
** change open calls to calls, using list 'positions' to find
** correct offsets; also optimize tail calls
*/
static void correctcalls (CompileState *compst, int *positions,
int from, int to) {
int i;
Instruction *code = compst->p->code;
for (i = from; i < to; i += sizei(&code[i])) {
if (code[i].i.code == IOpenCall) {
int n = code[i].i.key; /* rule number */
int rule = positions[n]; /* rule position */
assert(rule == from || code[rule - 1].i.code == IRet);
if (code[finaltarget(code, i + 2)].i.code == IRet) /* call; ret ? */
code[i].i.code = IJmp; /* tail call */
else
code[i].i.code = ICall;
jumptothere(compst, i, rule); /* call jumps to respective rule */
}
}
assert(i == to);
}
/*
** Code for a grammar:
** call L1; jmp L2; L1: rule 1; ret; rule 2; ret; ...; L2:
*/
static void codegrammar (CompileState *compst, TTree *grammar) {
int positions[MAXRULES];
int rulenumber = 0;
TTree *rule;
int firstcall = addoffsetinst(compst, ICall); /* call initial rule */
int jumptoend = addoffsetinst(compst, IJmp); /* jump to the end */
int start = gethere(compst); /* here starts the initial rule */
jumptohere(compst, firstcall);
for (rule = sib1(grammar); rule->tag == TRule; rule = sib2(rule)) {
positions[rulenumber++] = gethere(compst); /* save rule position */
codegen(compst, sib1(rule), 0, NOINST, fullset); /* code rule */
addinstruction(compst, IRet, 0);
}
assert(rule->tag == TTrue);
jumptohere(compst, jumptoend);
correctcalls(compst, positions, start, gethere(compst));
}
static void codecall (CompileState *compst, TTree *call) {
int c = addoffsetinst(compst, IOpenCall); /* to be corrected later */
getinstr(compst, c).i.key = sib2(call)->cap; /* rule number */
assert(sib2(call)->tag == TRule);
}
/*
** Code first child of a sequence
** (second child is called in-place to allow tail call)
** Return 'tt' for second child
*/
static int codeseq1 (CompileState *compst, TTree *p1, TTree *p2,
int tt, const Charset *fl) {
if (needfollow(p1)) {
Charset fl1;
getfirst(p2, fl, &fl1); /* p1 follow is p2 first */
codegen(compst, p1, 0, tt, &fl1);
}
else /* use 'fullset' as follow */
codegen(compst, p1, 0, tt, fullset);
if (fixedlen(p1) != 0) /* can 'p1' consume anything? */
return NOINST; /* invalidate test */
else return tt; /* else 'tt' still protects sib2 */
}
/*
** Main code-generation function: dispatch to auxiliar functions
** according to kind of tree. ('needfollow' should return true
** only for consructions that use 'fl'.)
*/
static void codegen (CompileState *compst, TTree *tree, int opt, int tt,
const Charset *fl) {
tailcall:
switch (tree->tag) {
case TChar: codechar(compst, tree->u.n, tt); break;
case TAny: addinstruction(compst, IAny, 0); break;
case TSet: codecharset(compst, treebuffer(tree), tt); break;
case TTrue: break;
case TFalse: addinstruction(compst, IFail, 0); break;
case TChoice: codechoice(compst, sib1(tree), sib2(tree), opt, fl); break;
case TRep: coderep(compst, sib1(tree), opt, fl); break;
case TBehind: codebehind(compst, tree); break;
case TNot: codenot(compst, sib1(tree)); break;
case TAnd: codeand(compst, sib1(tree), tt); break;
case TCapture: codecapture(compst, tree, tt, fl); break;
case TRunTime: coderuntime(compst, tree, tt); break;
case TGrammar: codegrammar(compst, tree); break;
case TCall: codecall(compst, tree); break;
case TSeq: {
tt = codeseq1(compst, sib1(tree), sib2(tree), tt, fl); /* code 'p1' */
/* codegen(compst, p2, opt, tt, fl); */
tree = sib2(tree); goto tailcall;
}
case TThrow: { /* labeled failure */
addinstruction(compst, IThrow, (byte) tree->u.label);
break;
}
case TRecov: { /* labeled failure */
coderecovery(compst, sib1(tree), sib2(tree), opt, fl, treelabelset(tree));
break;
}
default: assert(0);
}
}
/*
** Optimize jumps and other jump-like instructions.
** * Update labels of instructions with labels to their final
** destinations (e.g., choice L1; ... L1: jmp L2: becomes
** choice L2)
** * Jumps to other instructions that do jumps become those
** instructions (e.g., jump to return becomes a return; jump
** to commit becomes a commit)
*/
static void peephole (CompileState *compst) {
Instruction *code = compst->p->code;
int i;
for (i = 0; i < compst->ncode; i += sizei(&code[i])) {
redo:
switch (code[i].i.code) {
case IChoice: case ICall: case ICommit: case IPartialCommit:
case IBackCommit: case ITestChar: case ITestSet:
case IRecov: /* labeled failure */
case ITestAny: { /* instructions with labels */
jumptothere(compst, i, finallabel(code, i)); /* optimize label */
break;
}
case IJmp: {
int ft = finaltarget(code, i);
switch (code[ft].i.code) { /* jumping to what? */
case IRet: case IFail: case IFailTwice:
case IEnd: { /* instructions with unconditional implicit jumps */
code[i] = code[ft]; /* jump becomes that instruction */
code[i + 1].i.code = IAny; /* 'no-op' for target position */
break;
}
case ICommit: case IPartialCommit:
case IBackCommit: { /* inst. with unconditional explicit jumps */
int fft = finallabel(code, ft);
code[i] = code[ft]; /* jump becomes that instruction... */
jumptothere(compst, i, fft); /* but must correct its offset */
goto redo; /* reoptimize its label */
}
default: {
jumptothere(compst, i, ft); /* optimize label */
break;
}
}
break;
}
default: break;
}
}
assert(code[i - 1].i.code == IEnd);
}
/*
** Compile a pattern
*/
Instruction *compile (lua_State *L, Pattern *p) {
CompileState compst;
compst.p = p; compst.ncode = 0; compst.L = L;
realloccode(L, p, 2); /* minimum initial size */
codegen(&compst, p->tree, 0, NOINST, fullset);
addinstruction(&compst, IEnd, 0);
realloccode(L, p, compst.ncode); /* set final size */
peephole(&compst);
return p->code;
}
/* }====================================================== */